

I tried the 3.0 preset for the same link as above, and got the same stalling. I also attempted to rename the dll to d3d11.dll. Dxtory would actually crash the game, which was fine. (DirectX runtimes, disabling MSI afterburner, actually uninstalling it, made sure shadowplay wasn't running, closed dxtory, disable the steam overlay, made sure i wasn't running Steam Beta.) I should note that before the windows refresh, i was successfully running MSI afternburner, shadowplay, and the steam overlay with the preset. I've tried all the steps, that I could listed in this post. Now when I try to start Fallout 4, i see the watermark in the top left, but it just stalls, doesn't crash (longest I left it going was overnight). At the time i was using the 2.0 (fine text) version. Before the refresh I was happily playing fallout 4 with this preset: I recently did a fresh install of win10 pro. I'm not sure if having both d3d11.dll and dxgi.dll in the folder was a fault of mine-or if actually both are needed and I'm not actually using Reshade (although the compile message runs at game's startup, so.). After deleting d3d11.dll (and leaving dxgi.dll alone), Reshade compiled everything fine (or at least that's what the message says) and game ran correctly.

I then read this same issue was happening with The Witcher using Reshade, and the fix in some instances was to actually delete d3d11.dll in the game's directory, because it already (also) contains dxgi.dll-and these two files are essentially the same thing (or at least that's what I've come to assume?). But I fixed it, for me anyway:Īfter immediate crashes, I found in the dxgi.log (in the Fallout game directory) an error that in effect said: Reshade was expecting 1 instance of the dll but found 2. Sorry if I'm a bit late on this, but thought I'd add in: Exact same issue here as described by everyone else in this thread.
